LESSON OVERVIEW
The main objectives of this ESL lesson on UI and UX are to:
- discuss the roles of UI and UX;
- talk about actions, preferences and experiences involving digital platforms;
- practise vocabulary for website and app elements.
In this lesson, students discuss the meanings of UI and UX and explore the elements of websites and apps (e.g. checkboxes, dropdown menus, navigation bars). They perform actions on digital platforms they use regularly, label elements in a picture to learn app and website interface elements. Students also talk about actions people take on apps and websites (e.g. language learning website, online game app), share their preferences and opinions and discuss annoying situations involving UI/UX.
60 minVocabulary LabPremium Plan
This is a Vocabulary Lab worksheet. With it, students are introduced to a set of vocabulary on a specific topic and practise it through controlled activities, speaking tasks and games. Learn more about it here.
WARM-UP AND VOCABULARY
This ESL lesson on UI and UX begins with a warm-up. Students say what the UI and UX mean. They then use the abbreviations to complete a text about the difference between UI and UX in apps and websites. Afterwards, students match common elements of digital platforms (e.g. menu, window, button) with their definitions. Next, they open a website or an app that they often use and do different tasks (e.g. find a button and say what is written on it). Moving on, they label elements in a picture using words for interface elements (e.g. slider, tab, tooltip). After that, students read sentences about using digital platforms and say which element they use in each situation (e.g. you want to change the volume or brightness).
VOCABULARY PRACTICE AND DISCUSSION
In this part of this ESL lesson on UI and UX, students complete texts about how apps and websites use interface elements. They use the target words and phrases from the lesson. Then, students say what type of digital platforms each text describes. Moving on, they choose one app or website (e.g. online clothing shop, fitness tracking, social media app). Students say what actions people do there using the vocabulary from the lesson. Following that, they discuss questions about their opinions and experiences with digital platforms. Finally, students look at pairs of situations involving websites and apps (e.g. a checkbox that has a delay OR a search bar that is too small). They choose what’s more annoying in UI/UX and give reasons.
HOMEWORK/REVISION
This ESL lesson on UI and UX also includes an additional task that you can use as homework or revision. In the task, students complete short texts with the target vocabulary from the lesson and name elements they can see in the picture of an app. The task is available in the teacher’s version of the worksheet. You can print it and hand it out to your students. It’s also included in the e-lesson plan.
WORKSHEETS
Subscribe to unlock these and many other Standalone lesson with the Premium plan
Subscribe
Comments